You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Re-forging a Legend: Postmortem for King Kong the Official Mobile Game of the Movie
Speaker(s): Eric Albert
Company Name(s): Gameloft
Track / Format: GDC Mobile: Game Design

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: The mobile market is saturated with game adaptations of Hollywood films. A big challenge is defining what makes a movie to mobile game successful and worth playing. This session explores the game conceptualization and design process involved in the development of KING KONG THE OFFICIAL MOBILE GAME OF THE MOVIE. The session focuses on the must have factors for designing a game based on a film adapatation: design, engine, U.I., and quality control.

GDC 2006

Eric Albert

Gameloft

free content

GDC Mobile: Game Design

Smartphone / Tablet Games