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The Number One Educational Resource for the Game Industry

Session Name:

God of War: Sound and Music Production


This session will focus on the production strategies, tools and techniques behind both the sound and music in Sony Computer Entertainments GOD OF WAR. Emphasis will be on the how the creative vision for the audio was realized through collaborative design, content production and audio implementation. GOD OF WAR has been one of the most acclaimed titles of 2005 with music and sound receiving high ranks in most reviews, including perfect scores.

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  • GDC 2006
  • Brad Aldredge
  • SCEA
  • Clint Bajakian
  • Sony Computer Entertainment Amer
  • Chuck Doud
  • SCEA
  • David Murrant
  • Sony Computer Ent. America
  • free content
  • Audio
  • Audio