You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Creating a Global MMO: Balancing Cultures and Platforms in Final Fantasy XI
Speaker(s): Sage Sundi
Company Name(s): Square Enix
Track / Format: Production

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Available on Windows, PS2 and Xbox 360, FINAL FANTASY XI (FFXI) is the only cross-platform, MMO role-playing game in the industry that links players in North America, Europe, and Japan on the same international servers. Using FFXI as an example, this session explores critical development and service strategies with developers and publishers seeking global expansion of their online services. We not only discuss the difficulties Square Enix has encountered and overcome, but also touch on the resulting advantages of operating a cross-platform large-scale MMO title for three years in the volatile online game market. Other topics covered are: Square Enixs business strategy regarding cross-platform and polymorphic content deployment; PlayOnlineTM and FFXI server structure and features; cross-cultural community management; and global user support systems.

This session replaces a session originally planned to be presented by Square Enix president, Yoichi Wada.

GDC 2006

Sage Sundi

Square Enix

free content

Production

Production