Distribution is at the core of the mobile gaming industry; mobile network operators control up to 90% of distribution and are consolidating their games suppliers, making it increasingly difficult for developers and even publishers to get titles to market. What are the different strategies available for developers to get major carrier distribution, and what are the alternatives to it?
In this session, the guest speaker covers a wide range of issues such as:
How to gain credibility with carriers
How to approach publishers with game titles
How to work with aggregators, distribution in emerging markets
Off-portal distribution
Leveraging direct marketing to consumers
Distribution via phone-embedded games and demos