You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Interchange for the masses: The FBX SDK - A Technical Introduction
Speaker(s): Gordon Bradley
Company Name(s): Autodesk
Track / Format: Programming

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: This session is a technical introduction for developers interested in supporting the FBX file format via the FBX SDK. Learn vital best practices to get your application reading and writing the FBX format as fast as possible. Perfect for developers of content creation tools, game engines or any other application, seeking to support the most widely used 3D format in the industry, FBX.

GDC 2006

Gordon Bradley


free content