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Session Name:

Best Practices for Game Development

Overview:

In game development, software complexity has reached a critical mass, the artistic element has spiked, and for both domains, reuse is minimal. The game community is experiencing issues that other software-intensive domains have passed through and will benefit from drawing upon best practices in defense, embedded, and enterprise systems. We will examine best practices and application to game development.

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  • GDC 2006
  • Grady Booch
  • IBM
  • free content
  • Programming
  • Programming