Session Name: | Next-Generation of Character Concept Art: Creating Photo-real People Who Don't Exist |
Speaker(s): | Vince Proce, Chip Sineni |
Company Name(s): | Midway Games, Midway Games |
Track / Format: | Visual Arts |
Overview: | With character modeling and texturing taking 3 times longer to create than previous generations, it is more important than ever to have explicit directions on what you are trying to achieve, before modelers even start touching a vertex. This presentation goes over the new degree of strategies and techniques during the concept stage for creating photo-realistic characters. To demonstrate the concepts discussed, imagery will be shown offering a rare peak at one of Midways flagship Next-Gen titles. |