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|Session Name:||Massively Multiplayer Game Production: From Tiny Teams to Giant Projects|
|Company Name(s):||Carbine Studios|
|Track / Format:||Production|
|Overview:||Are you a producer? Do you want to be a producer? Have you ever worked for a producer and wondered what they were thinking? Learn about how to become a respected and effective producer of triple-A MMO titles with industry veteran Jeremy Gaffney, co-founder of Turbine and now Executive Producer at NCsoft's Carbine Studios. Jeremy will lead a candid discussion about the qualities a good producer should have, some of the challenges MMO producers face during the MMO production life cycle, and how to navigate the studio/developer relationship on the way to - and through - launch.|