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Session Name:

Tetris Battle: Creating Multiplayer Games for Social Platforms [SOGS Postmortem]


Creating a online multi-player game is tough. But creating and launching a multi-player game in Facebook to be successful is even harder, as the expectations of social game audiences are indeed very different from traditional online gamers. Eui-Joon from Tetris Online would like to share how their team differentiated Tetris Battle for social gamers as well as the lessons learned from launching and servicing the game for over a year in Facebook.

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  • GDC 2012
  • Eui-Joon Youm
  • Tetris Online Inc
  • free content
  • Social and Online Games Summit
  • Other