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Session Name:

Great Game Graphics... Who Cares?

Overview:

Naughty Dog's co-founder discusses how graphics alone fail to impress and lead to profits as in previous console generations. Instead, he suggests a focus on innovation and licenses or sequels for games to thrive.

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  • GDC 2003
  • Jason Rubin
  • Naughty Dog
  • free content
  • Game Design
  • Design