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Session Name:

Halo Reborn: A Postmortem on the Creation of Halo 4


343 Industries was formed with a monumental task: to build a new studio from scratch and take over a much beloved universe from legendary developer Bungie. Their first internally developed title, Halo 4, was released on November 6, 2012 to widespread critical acclaim. In this session, franchise creative director Josh Holmes will discuss how the studio managed to overcome the overwhelming odds and many challenges involved with assembling a brand new team to deliver a game worthy of the Halo franchise legacy.

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  • GDC 2013
  • Josh Holmes
  • 343 Industries
  • free content
  • Design
  • Design