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Session Name: 100% Fun: Keeping Players Engaged
Speaker(s): Kazuki Morishita
Company Name(s): GungHo Online Entertainment, Inc.
Track / Format: Design
Overview: How do you make a game that can keep players happy and encourage them to keep on playing? GungHo Online Entertainment will share some of its guiding principles for cultivating an addictive game like Puzzle & Dragons and engaging millions of users worldwide.

GDC 2013

Kazuki Morishita

GungHo Online Entertainment, Inc.

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