You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Fast, Yet Still Realistic Deformation and Fracture Creation
Speaker(s): James O'Brien
Company Name(s): University of California, Berkeley
Track / Format: Programming

GDC 2005

James O'Brien

University of California, Berkeley

free content