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Session Name:

#1ReasonToBe

Overview:

Inspired by the #1ReasonWhy and #1ReasonToBe hashtag discussion, join us for a rapid, fun microtalk-style celebration and exploration of what it means to be a woman in games. Each panelist will share their experience, its highs and lows, and explore a vision for a future industry that is inclusive for all. Hosted by Brenda Romero and Leigh Alexander, panelists include Anna Kipnis (Lead Programmer at Double Fine), Colleen Macklin (Associate Professor, Parsons The New School), Deirdra "Squinky" Kiai (Developer of Dominique Pamplemoose), and Lauren Scott (Game Designer, UCSC).

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  • GDC 2014
  • Leigh Alexander
  • Gamasutra
  • Deirdra Kiai
  • Independent
  • Anna Kipnis
  • Double Fine Productions
  • Colleen Macklin
  • Parsons The New School for Design
  • Laralyn McWilliams
  • The Workshop Entertainment
  • Brenda Romero
  • UC Santa Cruz
  • Lauren Scott
  • UC Santa Cruz
  • free content
  • Advocacy
  • Advocacy