You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Ubisoft: Managing Cross-Cultural Teams
Speaker(s): Benedikt Grindel, Christopher Schmitz
Company Name(s): Ubisoft Blue Byte, Ubisoft Blue Byte
Track / Format: Production

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Development teams all over the world are now often comprised of many different nations, as talent is moving around the globe quickly to work on the most interesting projects. These multi-cultural teams often suffer from a clash of cultures caused by the different social paradigms and communication styles. Smoldering conflicts caused by cultural misunderstandings can often evolve into a project-threatening crisis. This talk is about Ubisoft Blue Byte growing from a purely German development studio of 25 teammates into a truly international studio of more than 350 employees from 25 different nations. Experiencing a new level of conflict quality within our teams in the beginning, we had to learn how to tackle these problems, and we eventually formed well-performing teams. This is our story of how we did that.

GDC Europe 2014

Benedikt Grindel

Ubisoft Blue Byte

Christopher Schmitz

Ubisoft Blue Byte

free content

Production

Production