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Session Name:

From Indie to 'Fable' & Back Again: 30 Years of "Wisdom"


Veteran developer Dene Carter started out as one of Britain's famed "bedroom programmers" of the '80s, working on titles like 'Druid', before co-creating the multi-million selling 'Fable' franchise with his brother Simon and leading large teams. In recent years, he has returned to his solo indie roots with games like 'Incoboto' and 'Spellrazor'. In this talk, he'll discuss his overarching lessons learned from 30 years of experience at all scales, and how these can help indie developers aiming to create high quality games while staying sane.

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