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The Number One Educational Resource for the Game Industry

Session Name: Esports Day: Esports Is How Old?? Stories and Lessons from Those Who Were There
Speaker(s): Marcus Graham, Morgan Romine, Scott Smith, T.L. Taylor
Company Name(s): Twitch, AnyKey, Independent, MIT
Track / Format: Business & Marketing

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Overview: The current esports landscape holds tremendous potential but it also at times falls prey to hype that keeps it from tackling tough issues. This session will offer frank discussion, rooted in deep experience, to address head-on a number of important topics that often get buried in popular coverage (or marketing decks). Bringing together several foundational esports professionals for a conversation geared toward improving the future of competitive gaming, the session will look at esports history and roots for key lessons. Drawing on their rich experience in helping build and grow esports from its earliest days, the panelists will tackle critical topics including the relationship between grassroots communities and commercialized esports, broadcasting growth and challenges, understanding current audiences and extending them, as well as issues around labor and player associations.

GDC 2018

Marcus Graham

Twitch

Morgan Romine

AnyKey

Scott Smith

Independent

T.L. Taylor

MIT

free content

Business & Marketing

Business & Marketing