You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Creating Real-Time VFX with the Visual Effect Graph (Presented by Unity Technologies)
Speaker(s): Julien Fryer, Thomas Iche
Company Name(s): Unity Technologies, Unity Technologies
Track / Format: Visual Arts

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Interested in creating filmlike effects in Unity such as fire, smoke or sci-fi holograms? Attend this informative session led by Graphics Programmer Julien Fryer and Senior VFX Technical Artist Thoms Ich, who will reveal how the Pin-Screen effect in the Spaceship demo (first shown at Unite Los Angeles) was created. They'll also touch on the philosophy behind the Visual Effect Graph and cover recent updates.

GDC 2019

Julien Fryer

Unity Technologies

Thomas Iche

Unity Technologies

free content

Visual Arts

Visual Arts