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Session Name: Storytelling Fundamentals in a Day
Speaker(s): Evan Skolnick
Company Name(s): Independent
Track / Format: Design
Overview: This dynamic, engaging presentation on the fundamentals of story development is designed for anyone and everyone interested in improving the narrative quality of their games. Hosted by Marvel and Telltale writing veteran Evan Skolnick, the comprehensive tutorial covers narrative structure, vibrant character development, storytelling best practices, and more. Nearly every member of a development team ultimately contributes to the implementation of the game's narrative, and so becomes, to one degree or another, a storyteller. But without a shared language of story spoken by all team members, an unfocused narrative result is almost inevitable. This session is designed to provide that common frame of reference, so that everyone on the team is driving the game story in the same direction. Last year's attendees of this perennial workshop (a broad mix of designers, artists, engineers, producers and writers) called it "engaging", "informative", and "absolutely amazing".

GDC 2019

Evan Skolnick

Independent

free content

Design

Design