Session Name: | Embracing Chaos: Designing for Emergent Gameplay in VR |
Speaker(s): | Chris Wade |
Company Name(s): | Owlchemy Labs |
Track / Format: | Game VR/AR |
Overview: | As the VR industry matures, developers are faced with the challenge of creating engaging, interactive content with lasting depth. Since pioneering early paradigms for interaction in VR with 'Job Simulator', Owlchemy Labs has insights to share on ways to give players the freedom and tools for creative play. Using case studies from 'Rick and Morty: Virtual Rick-ality' and 'Vacation Simulator', developers will learn about Owlchemy's design philosophy, understand VR interaction affordances and technical scope of emergent gameplay systems, and be inspired to embrace chaos in their own games. |