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The Number One Educational Resource for the Game Industry

Session Name: Technical Artist Summit: Character Outfit Pipeline with Substance 3D Suite
Speaker(s): Kedong Ma
Company Name(s): Epic Games
Track / Format: Technical Artist Summit

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Overview: Creating a diverse collection of character outfits demands a tool for authoring and iterating color variants of character cosmetics. After a brief overview of the character pipeline in Dance Central VR, the presenter will demonstrate the flexibility of substance designer graph and how substance painter layer filter can be used to further streamline the workflow. The presentation can provide a good starting place for the non-tech artists hoping to use the Substance 3D Suite to solve pipeline issues.

Game Developers Conference 2022

Kedong Ma

Epic Games

free content

Technical Artist Summit

Visual Arts