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The Number One Educational Resource for the Game Industry

Session Name: Visual Effects Summit: How to Think like a Scripted Particle
Speaker(s): Phillip James
Company Name(s): Firewalk Studios
Track / Format: Visual Effects Summit

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Overview: With the advent of scripted particle tools like Niagara, PopcornFX, and VFX Graph, artists are faced with a Pandora's Box of functionality. Flashy tech demos show off complex setups with impressive but sometimes impractical results, and the average user is often stuck wondering if it's even worth learning. Using practical scenarios, Firewalk Studios' Senior FX Artist, Phillip James, will show you that you don't need to have a degree in computer science or years of deep technical experience to start reaping the benefits of scripted particles. Once you take the time to really learn how to think like a scripted particle, you'll never want to go back to the days of restrictive built-in modules.

Game Developers Conference 2022

Phillip James

Firewalk Studios

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Visual Effects Summit

Visual Arts