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|Session Name:||What Being Neurodivergent Means in Game Development|
|Speaker(s):||Monica Fan, Radiant G, Ezekiel Hauge, Patrick Sheegog, Cameron Hopkinson, Emily Stell, Alanna Linayre, Samara-Jade Sendek|
|Company Name(s):||Schell Games, Radiant G! Studios & Pro Game Guides, Eztheory & Wise Serpent Studios, Viatic Design, Freelance, Fabrik games, Toadhouse Games, Freelance|
|Track / Format:||Design|
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|Overview:||Hear from a diverse group of game developers about their experiences with neurodivergence while developing games, how neurodivergence affects the game development process. Also hear from neurodivergent developers and what they do to maintain a game development career in a neurotypical world. These developers have come to view their neurodivergence as a tool and asset, and wish to inspire others with the same experience.|