Session Name: | Solo Development, Myths, Reality and Survival Strategies |
Speaker(s): | Tomas sala, Megan Fox, Neil Jones, Joe Winter, Eric Bartelson |
Company Name(s): | T.L Sala Holding Amsterdam, Glass Bottom Games, Aerial Knight LLC, Resting Relic, PreMortem Games |
Track / Format: | Advocacy |
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Overview: | The 'army of one' narrative surrounding solo development paints a vivid and entrancing picture. But on closer inspection the stories developers themselves tell are so much more nuanced and shaded.Valuable insights into our wider industries flow from their individual experiences. Insights into how voices leave or get rejected by studios, on the value of art and personal expression, and firsthand tales of surviving amidst structures and pathways not intended for such wayward individuals. nnThis panel deconstructs the solo-development journey through the stories of those who choose to follow this path and successfully release their games. Both through a series of micro presentations by the panelist and a discussion that will deconstruct the term solo development, dive into the diverse motivations that drive the developers, the harsh realities they encountered, the impact on mental health, the support structures that were vital in completing their games,a look at the success and failures solo developers can expect in today's marketplace, and how their experiences reflect on the wider industry. |