You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

'Star Wars: Squadrons': A Blast from the Past

Overview:

In this lecture, Squadrons' Creative Director Ian Frazier will explain how a childhood dream was brought to life. Driven by what the devs loved about the Star Wars space sims of the '90s and wanting to bring that experience to modern gamers, this talk will examine modern influences on the game design, challenges and opportunities of developing for VR and 2D concurrently, the execution of various peripherals (HOTAS controllers, etc), how the game evolved over time, and the Squadrons' development team's approach to testing and iteration.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2022
  • Ian Frazier
  • EA Motive
  • free content
  • Design
  • Design
  • Design
  • Design
  • Production & Team Management
  • Production
  • Production & Team Management
  • Production