|From Big Studio to Small Indie: Guerrilla Tactics from Hello Games
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|Hello Games was formed from four friends who have jacked in their day jobs of making multi-million selling games, including BURNOUT and BLACK, to produce their own independent title. Their first game JOE DANGER has been described as leaving every other download title trailing by Edge magazine and a 2010 IGF finalist. Grant Duncan, Art Director, will describe how they went from working on teams of hundreds for companies like EA to how they started from scratch to stand on their own. Topics include how merging big studio production and technology with small team flexibility can free indie developers to be more creative.