You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

'Diablo IV': The Art of Open World Sanctuary

Overview:

How do you approach creating an open world Sanctuary for Diablo IV? This session walks through the Environment Art development process for Exterior Artincluding an overview of Environment Art Direction pillars, Level Art, Architecture, and Materials. The artists talk about processes and challenges unique to Diablo IV, such as developing for an isometric camera, performance considerations, and establishing cohesion throughout a sprawling open world.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2024
  • Mahreen Fatima
  • Blizzard Entertainment
  • Sam Gao
  • Blizzard Entertainment
  • Justin Whitehead
  • Blizzard Entertainment
  • free content
  • Visual Arts
  • Visual Arts