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The Number One Educational Resource for the Game Industry

Session Name:

Scaling Git Workflows for Game Development


Game development studios often face a dilemma when choosing version control systemsspecific requirements like exclusive file locking can limit options, while common solutions remain financially out of reach for up-and-coming studios. Surprisingly, even with widely used solutions, many projects struggle to adhere to the 'not rocket science' rule of software engineering: maintaining a code repository that consistently passes all tests. Join Vikram in this session as he delves into the challenges of version control in game development and explores how modern git tooling, coupled with strategic workflow adjustments, can pave the way for a cost-effective solution. Discover practical insights to start utilising modern DevOps practices with your projects.

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  • Game Developers Conference 2024
  • Vikram Saran
  • Independent
  • free content
  • Programming
  • Programming