You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name:

AI Summit: 'Little Learning Machines' Postmortem: A Game About Training Neural Networks


Recent developments in Reinforcement Learning (RL) have resulted in near-human ability in competitive games such as Go, StarCraft and Dota 2, at the cost of significant computing power. An often under-looked element of training RL is the satisfaction that researchers and enthusiasts gain while watching their agents evolve and learn.nnIn this talk, Co-Directors Nick Counter and Dante Camarena present the work done in constructing Little Learning Machines, a game designed to bring the experience of training your own AI to players of any skill level. They show how careful game design and tricky engineering can help create a game that makes training accessible to people without technical knowledge or expensive computers. This presentation is intended to inspire developers to push this idea further.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • Game Developers Conference 2024
  • Dante Camarena
  • Transitional Forms Inc
  • Nick Counter
  • Transitional Forms Inc
  • free content
  • AI Summit
  • Programming