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Session Name:

Larian Cinematics: A Top-Down Look at Our Bottom-Up Approach in 'Baldur's Gate 3'


No plan survives development. Join the cinematic director of Larian Studios, Jason Latino, for an account of how the realities of making a game at the scale and reactivity of Baldur's Gate 3 required constant evolution and reexamination of first principles. Jason will go over the initial vision and track the specific moments that forced changes on tools, team and approach--leading up to the final challenge--bringing in the release date by a month.

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  • Game Developers Conference 2024
  • Jason Latino
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