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Session Name:

Reimagining High Fantasy: The Score to 'Eternal Strands'

Overview:

For Eternal Strands, composer Austin Wintory spent 4 years trying to unpack the direction "Make it Fantasy, but not like the Renaissance Faire." The process involved lots of experimentation, and recording, eventually landing on a score built from lots of sonic building blocks, and custom instruments (both physical and virtual). This talk will be detailed post-mortem through the steps to get there, including dead-ends along the way, and how it all came together both sonically and in terms of implementation in-game.

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  • Game Developers Conference 2025
  • Austin Wintory
  • Independent
  • free content
  • Audio
  • Audio