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Session Name:

Thriving Players Summit: Prosocial Design Workshop

Overview:

Using methods from the Digital Thriving Playbook, this two-part workshop introduces how to design for prosocial behavior in games. Weszt will lead Part 1, which focuses on how to think about digital thriving (e.g., Rafting Model) and plan for prosocial interactions (Chapters and TAGG methods). Part 1 is based on Weszt's work at Riot Games. Natasha will lead Part 2, which focuses on expanding player interactions, control, and impact while mitigating risk and increasing reward. Part 2 is based on Natasha's work with the Polaris Design Retreat working group and experience at Blizzard Entertainment.

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  • Game Developers Conference 2025
  • Weszt Hart
  • Riot Games
  • Natasha Miller
  • Blizzard Entertainment
  • free content
  • Thriving Players Summit
  • Advocacy