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Session Name:

Capturing Game History Bits by Bits

Overview:

Classic video games are a dying art. Not just through output or industry challenges, but due to how we play and present games for the future generations. Across Youtube channels and development circles, retro enthusiasts have tirelessly been working to create technical solutions, develop stories and uncover the lost arts from the past to educate the future. What is the right way to showcase a retro game? How do you research software no longer available for public consumption? How do we capture the gameplay to most accurately represent the game in context? Where do we find the stories across the geographical borders of the video game history, and how can developers creating games now make use of this research to enhance their own presentation today? Through this panel, several pivotal documentarians, developers and enthusiasts discuss how they envision the perfect presentation today, and how to improve it for tomorrow.

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  • Mike Chi
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