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Session Name:

Ambience Design and Acoustic Systems in 'Senua's Saga: Hellblade II'

Overview:

Senuas Saga: Hellblade II is Ninja Theory's latest and most ambitious endeavour in engaging, interactive storytelling, and like its 2017 predecessor, environmental audio plays a crucial role in immersing the player in Senua's world and journey. Members of the Ninja Theory Audio team explain how they tackled the challenge of rebuilding the sonic world of 10th century Iceland from a creative and technical point of view. Sound Designer Pablo Canas explains the process involved in the creation of ambience sounds for Hellblade II, from inception to implementation, while Technical Sound Designer Alessio Mellina covers the acoustic system employed to achieve realism and believability.

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  • Game Developers Conference 2025
  • Pablo Canas Llorente
  • Ninja Theory
  • Alessio Mellina
  • Ninja Theory
  • free content
  • Audio
  • Audio