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Session Name:

You Are Not a Lawyer: 20 Legal Hacks You Would Know If You Were

Overview:

Before attendees "Ask Video Game Lawyers Anything," this session equips indie and emerging studios with the top legal lessons they wish they had known earlier. Experienced games lawyers, who advise studios from the inside and as external counsel, walk through common pitfalls around contracts, hiring across borders, IP ownership and assignments, record-keeping, marketing claims, taxes, and more. Using real-world examples, they show how small decisions in the early stages of a project can create expensive problems later, or avoid them entirely. The session also demystifies when and how to seek legal advice, how to prepare for those conversations, and what can be handled in-house versus with outside counsel. Spot legal risks early and handle issues proactively, before they become crises.

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