You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Five Ways a Video Game Can Make You Cry

Overview:

For the last twenty five years, game developers, critics and players have wondered when a game will make us cry. What if some already have? This high-speed talk focuses on why people are brought to tears by media of all kinds, deconstructing specific examples to see why they are so effective, with illustrations provided from film, music, and other media as appropriate. We'll then discuss specific ways games can achieve similar results, by transforming these techniques to work in the context of gameplay. Further examples will be shown from some of the most touching games ever made.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2010
  • Richard Rouse III
  • Ubisoft Montreal
  • free content
  • Visual Arts
  • Visual Arts