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Session Name:

Outernauts: From AAA Console to AAA Flash Games

Overview:

Insomniac Games recently launched its latest Flash game, Outernauts. The release of Outernauts marks a number of firsts for Insomniac: the first non-console game, the first free-to-play (F2P) game, and the first game not written in a low-level language (C++). It required effort to maintain Insomniac's standards of production quality, and learn a new development environment and tools pipeline, especially while aiming to follow idiomatic Flash development practices. Joe Valenzuela (@jvalenzu) describes the technical challenges involved in making Outernauts, and focuses on the differences from traditional console title development.

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  • GDC 2013
  • Joe Valenzuela
  • Insomniac Games
  • free content
  • Programming
  • Programming