You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Kickstarter Lessons for Indie Game Developers

Overview:

Kickstarter is becoming a legitimate but challenging option for indie developers to try to raise funding for game development. It isn't an easy endeavor, requiring skills that can be different than typical game development. And though the category is large, success is not a given: only 23% of video game Kickstarters launched have been successful and less than 3% of all game campaigns raised more than $100,000. Give yourself a head start and hear from those who have run successful Kickstarters to find out what they learned along the way. The panel features Greg Rice from the Double Fine Adventure campaign ($3.3 million raised), Charles Cecil from the Broken Sword: The Serpent's Curse campaign ($772,000 raised), Douglas Wilson from the Sportsfriends campaign ($152,000 raised), and Colin Walsh of the Drifter campaign ($81,000 raised). The session will be moderated by Jeff Pobst of the Defense Grid 2 campaign ($271,000 raised).

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2013
  • Charles Cecil
  • Revolution Software
  • Jeff Pobst
  • Hidden Path Entertainment
  • Greg Rice
  • Double Fine Productions
  • Colin Walsh
  • Celsius Game Studios
  • Douglas Wilson
  • Die Gute Fabrik
  • free content
  • Business, Marketing & Management
  • Business & Marketing