GDC 2010
AI Developers Rant!
by Dave Mark
(Intrinsic Algorithm)
AI Summit
GDC 2010
Answering the Designers' AI Wish List
by Soren Johnson
(EA2D)
AI Summit
GDC 2010
Behavior Trees: Three Ways of Cultivating Strong AI
by Alex Champandard
(AiGameDev.com)
AI Summit
GDC 2010
Case Studies: AI in Recent Games
by Alex Champandard
(AiGameDev.com)
AI Summit
GDC 2010
Experimental Game AI: Live Demos of Innovation
by Michael Mateas
(University of California, Santa Cruz)
AI Summit
GDC 2010
Improving AI Decision Modeling Through Utility Theory
by Dave Mark
(Intrinsic Algorithm)
AI Summit
GDC 2010
Little Big AI: Rich Behavior on a Small Budget
by John Walker
(Applied Signal Technology)
AI Summit
GDC 2010
Suspending Disbelief: Bringing Your Characters to Life with Better AI
by Phil Carlisle
(MindFlock Ltd./University of Bolton)
AI Summit