GDC 2010
Bridging the Divide: Western Development and Chinese Culture
by Jean-Francois Vallee
(Ubisoft Chengdu)
Business and Management
GDC 2010
Building Global Bridges: the Benefits of Cross-Border Agile Game Develop...
by Adalsteinn (Alli) Ottarsson
(CCP)
Business and Management
GDC 2010
Digital Distribution: How to Deal with the Parts that Suck and Capitaliz...
by David Edery
(Fuzbi)
Business and Management
GDC 2010
Fired and Fired-Up: Jobless Developers Rant
by Chris Hecker
(definition six, inc.)
Business and Management
GDC 2010
Funding Small Studios: So Many Sources of Funds, So Little Cash.
by Alan Wilson
(Tripwire Interactive LLC)
Business and Management
GDC 2010
Kings of Convenience - What Walmart Tells Us About the Future of Gaming
by Ben Cousins
(Easy (EA))
Business and Management
GDC 2010
Motivating Casual Players: Non-Traditional Character Progression and Pla...
by Laralyn McWilliams
(Sony Online Entertainment)
Business and Management
GDC 2010
Motivating Casual Players: Non-Traditional Character Progression and Pla...
by Laralyn McWilliams
(Sony Online Entertainment)
Business and Management
GDC 2010
Motivating Casual Players: Non-Traditional Character Progression and Pla...
by Laralyn McWilliams
(Sony Online Entertainment)
Business and Management
GDC 2010
Motivating Casual Players: Non-Traditional Character Progression and Pla...
by Laralyn McWilliams
(Sony Online Entertainment)
Business and Management
GDC 2010
QA's 10 Commandments: What?! Only 10?
by Chuck McFadden
(Sony Computer Entertainment America)
Business and Management
GDC 2010
Servicing a Game With Feature Driven DLC
by Dave Burrows
(Big Boffins)
Business and Management
GDC 2010
The Best of Times The Worst of Times: Building an Independent Dev Studio...
by David S Rosenbaum
(Law Offices of David S Rosenbaum)
Business and Management
GDC 2010
Video Game IP - What You Need to Know NOW
by Ross Dannenberg
(Banner & Witcoff, Ltd)
Business and Management
GDC 2010
Video Game IP - What You Need to Know NOW
by Ross Dannenberg
(Banner & Witcoff, Ltd)
Business and Management
GDC 2010
Your Game is Live, Now What?
Lessons Learned in the Online World
by Jane Fraser
(Electronic Arts)
Business and Management