GDC 2010
5TH Cell: From Mobile to Handheld & Beyond
by Caleb Arseneaux
(5th Cell)
GDC Mobile/Handheld
GDC 2010
Brew Gaming State of the Union: New Market Opportunities and Platform Ca...
by Marc Nijdam
(Qualcomm)
GDC Mobile/Handheld
GDC 2010
Bringing UE3 to Apple's iPhone Platform
by Josh Adams
(Epic Games)
iPhone Games Summit
GDC 2010
Building the Server Software for ELIMINATE
by Stephen Detwiler
(ngmoco:))
iPhone Games Summit
GDC 2010
CALL OF DUTY: WORLD AT WAR ZOMBIES - iPhone Postmortem
by Russell Clarke
(Ideaworks Game Studio)
iPhone Games Summit
GDC 2010
CLUB PENGUIN DS: ELITE PENGUIN FORCE - Postmortem
by Patricia Pizer
(Consultant)
GDC Mobile/Handheld
GDC 2010
Falling to Your Death: The CANABALT Postmortem
by Eric Johnson
(Semi Secret Software)
iPhone Games Summit
GDC 2010
From Zero to Time Magazine: App Success
by David Whatley
(Critical Thought Games LLC)
iPhone Games Summit
GDC 2010
Get your iPhone Game to 2000 Other Devices
by Mikko Uromo
(Mr.Goodliving)
GDC Mobile/Handheld
GDC 2010
GHOSTWIRE: Creating Augmented Reality Experiences on Nintendo DSi
by Tom Soderlund
(A Different Game)
GDC Mobile/Handheld
GDC 2010
How to Keep Your Game on Top of The Charts
by Igor Pusenjak
(Lima Sky)
iPhone Games Summit
GDC 2010
New Dogs, New Tricks: Breeding Social Networking and Virtual Pets
by Andrew Stern
(ngmoco)
iPhone Games Summit
GDC 2010
Nuts & Bolts of Internet Multiplayer iPhone Game Testing
by Phil Hassey
(Hassey Enterprises, Inc.)
iPhone Games Summit
GDC 2010
One Year in the App Store: A Case Study of Backflip Studios
by Julian Farrior
(Backflip Studios)
iPhone Games Summit
GDC 2010
Publishing Mobile Games in a Multi-store, Multi-platform Environment
by Maarten Noyons
(IMGA)
GDC Mobile/Handheld
GDC 2010
Step Into The Future Of Gaming: A Practical Approach to Design Handheld ...
by Tony Tseng
(Savannah College of Art and Design)
GDC Mobile/Handheld
GDC 2010
The Best of Both Worlds: Using UIKit with OpenGL
by Noel Llopis
(Snappy Touch)
iPhone Games Summit
GDC 2010
The iPhone Contract: What You Should Have Read
by Mark Methenitis
(The Vernon Law Group, PLLC)
iPhone Games Summit