GDC China 2011
5MM Users in MyTown: Key Learnings from the #1 Geo-Location
Game
by Keith Lee
(Booyah)
Business & Marketing
GDC China 2011
5MM Users in MyTown: Key Learnings from the #1 Geo-Location
Game
by Keith Lee
(Booyah)
Business & Marketing
- Chinese
GDC China 2011
5MM Users in MyTown: Key Learnings from the #1 Geo-Location
Game
by Keith Lee
(Booyah)
Business & Marketing
GDC China 2011
5MM Users in MyTown: Key Learnings from the #1 Geo-Location
Game
by Keith Lee
(Booyah)
Business & Marketing
- Chinese
GDC China 2011
Building a Multithreaded Web Based Game Engine Using HTML5,
CSS3 and Ja...
by Corey Clark, PhD
(DeVry University)
Business & Marketing
GDC China 2011
Building a Multithreaded Web Based Game Engine Using HTML5,
CSS3 and Ja...
by Corey Clark, PhD
(DeVry University)
Business & Marketing
- Chinese
GDC China 2011
Building a Multithreaded Web Based Game Engine Using HTML5,
CSS3 and Ja...
by Corey Clark, PhD
(DeVry University)
Business & Marketing
GDC China 2011
Commercial and Creative Opportunities for Small Companies, Small Teams a...
by Adam Saltsman
(Semi Secret Software)
Business & Marketing
- Chinese
GDC China 2011
Commercial and Creative Opportunities for Small Companies, Small Teams a...
by Adam Saltsman
(Semi Secret Software)
Business & Marketing
GDC China 2011
Commercial and Creative Opportunities for Small Companies, Small Teams a...
by Adam Saltsman
(Semi Secret Software)
Business & Marketing
- Chinese
GDC China 2011
Commercial and Creative Opportunities for Small Companies, Small Teams a...
by Adam Saltsman
(Semi Secret Software)
Business & Marketing
GDC China 2011
Designing a Technology Strategy for a Large Publisher
by Julien Merceron
Business & Marketing
- Chinese
GDC China 2011
Designing a Technology Strategy for a Large Publisher
by Julien Merceron
Business & Marketing
GDC China 2011
Designing a Technology Strategy for a Large Publisher
by Julien Merceron
Business & Marketing
- Chinese
GDC China 2011
Designing a Technology Strategy for a Large Publisher
by Julien Merceron
Business & Marketing
GDC China 2011
Everything You Need to Know about Facebook Ads: How Much do I
Need to P...
by Hussein Fazal
(AdParlor)
Business & Marketing
- Chinese
GDC China 2011
Everything You Need to Know about Facebook Ads: How Much do I
Need to P...
by Hussein Fazal
(AdParlor)
Business & Marketing
GDC China 2011
Everything You Need to Know about Facebook Ads: How Much do I
Need to P...
by Hussein Fazal
(AdParlor)
Business & Marketing
- Chinese
GDC China 2011
Everything You Need to Know about Facebook Ads: How Much do I
Need to P...
by Hussein Fazal
(AdParlor)
Business & Marketing
GDC China 2011
Latin America Case Studies & Market Overview
by Jay Heo
(Gala-Net Brazil)
Business & Marketing
GDC China 2011
Latin America Case Studies & Market Overview
by Jay Heo
(Gala-Net Brazil)
Business & Marketing
- Chinese
GDC China 2011
Latin America Case Studies & Market Overview
by Jay Heo
(Gala-Net Brazil)
Business & Marketing
- Chinese
GDC China 2011
Latin America Case Studies & Market Overview
by Jay Heo
(Gala-Net Brazil)
Business & Marketing
GDC China 2011
Perhaps a Time of Miracles was at Hand: The Business & Development of#Sw...
by Nathan Vella
(Capybara Games (Capy))
Business & Marketing
GDC China 2011
Perhaps a Time of Miracles was at Hand: The Business & Development of#Sw...
by Nathan Vella
(Capybara Games (Capy))
Business & Marketing
- Chinese
GDC China 2011
Perhaps a Time of Miracles was at Hand: The Business & Development of#Sw...
by Nathan Vella
(Capybara Games (Capy))
Business & Marketing
- Chinese
GDC China 2011
Perhaps a Time of Miracles was at Hand: The Business & Development of#Sw...
by Nathan Vella
(Capybara Games (Capy))
Business & Marketing
GDC China 2011
Project Managing a Social Game for the Western
by Xiaojuan He
(Ubisoft Chengdu)
Business & Marketing
- Chinese
GDC China 2011
Project Managing a Social Game for the Western
by Xiaojuan He
(Ubisoft Chengdu)
Business & Marketing
GDC China 2011
Project Managing a Social Game for the Western
by Xiaojuan He
(Ubisoft Chengdu)
Business & Marketing
- Chinese
GDC China 2011
Project Managing a Social Game for the Western
by Xiaojuan He
(Ubisoft Chengdu)
Business & Marketing
GDC China 2011
The Rise and Rise of Fruit Ninja: Developing, Marketing and
Supporting ...
by Phil Larsen
(Halfbrick Studios)
Business & Marketing
GDC China 2011
The Rise and Rise of Fruit Ninja: Developing, Marketing and
Supporting ...
by Phil Larsen
(Halfbrick Studios)
Business & Marketing
- Chinese
GDC China 2011
The Rise and Rise of Fruit Ninja: Developing, Marketing and
Supporting ...
by Phil Larsen
(Halfbrick Studios)
Business & Marketing
GDC China 2011
The Rise and Rise of Fruit Ninja: Developing, Marketing and
Supporting ...
by Phil Larsen
(Halfbrick Studios)
Business & Marketing
- Chinese
GDC China 2011
Win in the World's Top Two Mobile Gaming Markets: The U.S. &
China
by Jeferson Valadares
(Flurry)
Business & Marketing
- Chinese
GDC China 2011
Win in the World's Top Two Mobile Gaming Markets: The U.S. &
China
by Jeferson Valadares
(Flurry)
Business & Marketing
GDC China 2011
Win in the World's Top Two Mobile Gaming Markets: The U.S. &
China
by Jeferson Valadares
(Flurry)
Business & Marketing
- Chinese
GDC China 2011
Win in the World's Top Two Mobile Gaming Markets: The U.S. &
China
by Jeferson Valadares
(Flurry)
Business & Marketing
GDC China 2011
Working with European Developers
by Ian Baverstock
Business & Marketing
GDC China 2011
Working with European Developers
by Ian Baverstock
Business & Marketing
- Chinese
GDC China 2011
Working with European Developers
by Ian Baverstock
Business & Marketing
GDC China 2011
Working with European Developers
by Ian Baverstock
Business & Marketing
- Chinese