GDC Next 2013
Beyond the Box: Opportunities in Augmented Reality
by Brian Cody
(Advanced Interactions LLC)
Future of Gaming
GDC Next 2013
Binders Full of Women: Diversifying Feminine Archetypes in Games
by Jill Murray
(Ubisoft Quebec)
Future of Gaming
GDC Next 2013
Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)
by Greg Rice
(Double Fine Productions)
Future of Gaming
GDC Next 2013
Cross-Platform Promotion
by Sebastian Kriese
(Wooga)
Future of Gaming
GDC Next 2013
D4: Dawn of the Dreaming Director's Drama (GDC Next 10)
by Hidetaka 'SWERY' Suehiro
(Access Games)
Future of Gaming
GDC Next 2013
Gathering Your Party with Project Eternity (GDC Next 10)
by Josh Sawyer
(Obsidian Entertainment)
Future of Gaming
GDC Next 2013
How to Pick Your Next Game Platform
by David Kim
(Animoca)
Next Generation Game Platforms
GDC Next 2013
Inside the e-Sports Ecosystem: A Business Overview
by David Hiltscher
(Turtle Entertainment)
Future of Gaming
GDC Next 2013
Luck and Skill in Games
by Skaff Elias
(Three Donkeys)
Future of Gaming
GDC Next 2013
Nine Trends for the Next Decade of Video Games
by Starr Long
(Stellar Effect)
Future of Gaming
GDC Next 2013
Playing with 'Game'
by Raph Koster
(Independent)
Future of Gaming
GDC Next 2013
Porting Games from PS3 or Web to SHIELD and OUYA
by Luc Beaulieu
(Frima Studio)
Next Generation Game Platforms
GDC Next 2013
Porting Realm of Empires from Facebook to Mobile HTML5
by Greg Balajewicz
(BDA Entertainment Inc.)
Cloud Gaming
GDC Next 2013
Reimagining Story Structure: Moving Beyond Three Acts in Narrative Design
by Jeremy Bernstein
(Freelance)
Future of Gaming
GDC Next 2013
Second Screen Games: Innovation from the Broadcast TV Industry?
by Matt Dominianni
(NBC Universal)
Future of Gaming
GDC Next 2013
Star Citizen: Going Beyond Crowdfunding
by Chris Roberts
(Cloud Imperium Games)
Future of Gaming
GDC Next 2013
The Evolution of e-Sports as a Sport, Entertainment and International Pa...
by Dustin Beck
(Riot Games)
Future of Gaming
GDC Next 2013
The Multiplayer Singularity
by Tadhg Kelly
(OUYA)
Future of Gaming
GDC Next 2013
The Next Generation of Kinect
by Ben Lower
(Microsoft)
Future of Gaming
GDC Next 2013
Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)
by Daniel Benmergui
(Ludomancy)
Future of Gaming