GDC 2009
(307) 2008 AI Postmortems: SPORE, GEARS OF WAR 2, and BIOSHOCK
by Neil Kirby
(Alcatel-Lucent)
AI Summit
GDC 2009
(307) 2008 AI Postmortems: SPORE, GEARS OF WAR 2, and BIOSHOCK
by Neil Kirby
(Alcatel-Lucent)
AI Summit
GDC 2009
(307) 2008 AI Postmortems: SPORE, GEARS OF WAR 2, and BIOSHOCK
by Neil Kirby
(Alcatel-Lucent)
AI Summit
GDC 2009
(307) Animating in a Complex World: Integrating AI and Animation
by Alex Champandard
(AiGameDev.com)
AI Summit
GDC 2009
(307) Breaking the Cookie-Cutter: Modeling Individual Personality, Mood,...
by Dave Mark
(Intrinsic Algorithm)
AI Summit
GDC 2009
(307) From the Ground Up: AI Architecture and Design Patterns
by Brett Laming
(Rockstar Leeds)
AI Summit
GDC 2009
(307) Parallelism in AI: Multithreading Strategies and Opportunities for...
by Julien Hamaide
(Fishing Cactus)
AI Summit
GDC 2009
(307) Toward Solving Pathfinding
by Chris Jurney
(THQ, Inc.)
AI Summit