GDC 2011
Care and Feeding of Your Independent Game Studio
by Arthur Humphrey
(Last Day of Work)
Independent Games Summit
GDC 2011
Rapid-Fire Indies
by Chris Hecker
(definition six, inc.)
Independent Games Summit
GDC 2011
Rapid-Fire Indies
by Chris Hecker
(definition six, inc.)
Independent Games Summit
GDC 2011
Rapid-Fire Indies
by Chris Hecker
(definition six, inc.)
Independent Games Summit
GDC 2011
Rapid-Fire Indies
by Chris Hecker
(definition six, inc.)
Independent Games Summit
GDC 2011
The Humble Indie Bundle
by John Graham
(Wolfire Games)
Independent Games Summit
GDC 2011
The Journey to Creating SHANK
by Jamie Cheng
(Klei Entertainment)
Independent Games Summit
GDC 2011
The Journey to Creating SHANK
by Jamie Cheng
(Klei Entertainment)
Independent Games Summit
GDC 2011
The Next Steps of Indie: Four Perspectives
by Luke Schneider
(Radiangames)
Independent Games Summit
GDC 2011
The Next Steps of Indie: Four Perspectives
by Luke Schneider
(Radiangames)
Independent Games Summit
GDC 2011
The Next Steps of Indie: Four Perspectives
by Luke Schneider
(Radiangames)
Independent Games Summit
GDC 2011
The Next Steps of Indie: Four Perspectives
by Luke Schneider
(Radiangames)
Independent Games Summit
GDC 2011
Turning Depression into Inspiration
by Michael Todd
(Spyeart.com)
Independent Games Summit