You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Thumbnail of 'Diablo IV': Audio Systems Deep Dive "Living Audio",(Game Developers Conference 2024) Thumbnail of Developing 'Hi-Fi RUSH' Backwards and Finding Our Positive Gameplay Loop,(Game Developers Conference 2024) Thumbnail of The Art of Characters in 'Alan Wake 2': Character Outfit Creation Process,(Game Developers Conference 2024) Thumbnail of Refining Player Traversal in 'Star Wars Jedi: Survivor',(Game Developers Conference 2024) Thumbnail of Building Cognitive Accessibility Into Your Games,(Game Developers Conference 2024) Thumbnail of #1ReasonToBe,(Game Developers Conference 2024) Thumbnail of Community Management Summit: Working with the Community to Revive a Nostalgic IP: 'Neopets',(Game Developers Conference 2024)

Welcome to GDC Vault

Leading Educational Resource for the Game Developer Community

Game developers come together every year to share their voices, ideas, and perspectives on a variety of key industry topics—at the largest and longest-running professionals-only game industry event, the Game Developers Conference (GDC).

Now, developers around the world can join the experience.

GDC Vault, the official video platform of the Game Developers Conference, is a leading resource for developers within the game industry. Subscribers gain immediate access to thousands of recorded GDC sessions and events, growing their industry knowledge and expanding training within their teams. A wealth of game knowledge in one location, shared by the people who know the industry best.

Take advantage of a powerful game dev training tool that spans over 20 years of the Game Developers Conference. Dive into a trove of videos and slides from key talks, events, and discussions; covering topics like Game Design, Programming, Visual Arts, Game Narrative, Business & Marketing, Education, Game Career Development, and more.

Iconic sessions include Shinya Kumazaki and Tatsuya Kamiyama's breakdown of The Many Dimensions of Kirby, Ben Brode hilarious takes on the ins and outs of 'Designing MARVEL SNAP,' and a look at how Ukrainian developer Elena Lobova and her team Organized a Game Jam From Bomb Shelters.

This is just the tip of the iceberg. Whether the game was a hit, a miss, or never got released, chances are someone has spoken about it at GDC.

The GDC Vault catalog boasts countless hours of classic GDC content and continues to grow each year. Come join us at GDC San Francisco 2025 happening March 17-21, 2025.

Sharpen your game developer knowledge and become an expert in your field by subscribing to GDC Vault today!

To purchase a GDC Vault account, please contact our team at [email protected]. A sales associate will respond within 2 business days. To expedite your subscription, please include the following details in your email:

  • Company Name
  • Business Address
  • Purchaser Name
  • Purchaser Email
  • Purchaser Job Title

GDC News

Connecting the Global Game
Development Community

 

FREE CONTENT   MEMBERS ONLY