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Session Name Sand Rendering in Journey
Speaker(s) John Edwards
Company Name(s) thatgamecompany
Track / Format Visual Arts
Overview PlayStation Network title Journey takes place in a vast, glittering, lonely desert. Thatgamecompany spent 3 years developing Journey, continually refining (and rewriting) the sand rendering technology. The talk will cover all the technical details of the final sand implementation, and in the process, cover thatgamecompany's approach to graphics in general. 97% pretentiousness-free!

GDC 2013

John Edwards


free content

Visual Arts

Visual Arts

UBM Tech