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Session Name From Concept to Release: Designing Guild Wars 2
Speaker(s) Isaiah Cartwright, Chris Whiteside
Company Name(s) ArenaNet, ArenaNet
Track / Format Design
Overview What did it take to design and ship the most critically acclaimed MMO of 2012? ArenaNet's design director, Chris Whiteside, and lead designer, Isaiah Cartwright, will provide you with a behind-the-scenes look at the game design of Guild Wars 2. Learn what it took to move from concept to release and how ArenaNet transitioned to supporting a live game played by millions around the world.

GDC 2013

Isaiah Cartwright

ArenaNet

Chris Whiteside

ArenaNet

free content

Design

Design


UBM Tech