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Session Name Remember Me: Behind the Unique Interactive Soundtrack of the Future
Speaker(s) Olivier Deriviere, John Kurlander
Company Name(s) Ameo Prod, Inc, Mulholland Scoring
Track / Format Design
Overview This session will provide insight into the creative process behind the soundtrack of Remember Me, from facing the challenge of convincing all concerned to take a chance on something so musically different from the standard cyberpunk-genre soundtrack, to distilling the sensation of the game's central theme of memory manipulation from a live orchestra, then seamlessly complementing the live instrumentations with electronic enhancements. We will describe our approach in recording and mixing to invent a riveting new sound, and the use of electronic processing, synth and samples-based libraries for increased flexibility in adapting the resulting sound to a specific gameplay mechanic and explore how music can become a real asset to the player's experience.

GDC 2014

Olivier Deriviere

Ameo Prod, Inc

John Kurlander

Mulholland Scoring

free content

Design

Design

Audio

Audio


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