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Session Name Building Tools for Empowering Creativity and Improving Efficiency
Speaker(s) Charles Brant
Company Name(s) International Game Technology
Track / Format Smartphone & Tablet Games Summit
Overview Programmers, designers, and artists all have their own ways of thinking, which can make it difficult to communicate between disciplines. This can become even more problematic when you add the rapidly changing technologies of mobile development. By creating technology agnostic tools, programmers give power to others to do what they do best and at the same time free themselves to work on other things. We will go over real-world examples in creating tools for everything from designing particle effects to managing game economies. By analyzing the feedback these tools received, we will demonstrate what worked, what had to be reworked in later iterations, and what principles were useful in designing tools for non-programmers.

GDC China 2014

Charles Brant

International Game Technology

free content

Smartphone & Tablet Games Summit

Smartphone / Tablet Games


UBM Tech